Coding Roblox Games Made Easy
Coding Roblox Games Made Easy
IT Mom's Library

Coding Roblox Games Made Easy

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Who is this book for

This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful.


About this book

Roblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community.

With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices.

By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.


Publication date: January 2021
Publisher: Packt
Author: Zander Brumbaugh
Pages: 238
ISBN: 9781800561991

About the Author

Zander Brumbaugh is an independent Programmer, Project Manager, and Game Designer. The games he has made or contributed to have been played more than 200 million times. Zander works with members of the Roblox community and its DevRel team to promote and support the Roblox platform. He has created popular games like Power Simulator, Munching Masters, Magician Simulator, etc. With the games he has created, he has been able to put himself through college; he currently attends the University of Washington and is part of the Paul G. Allen School of Computer Science and Engineering. At the time of writing, Zander is 18 years old.